Beautiful Light official Steam screenshot

Beautiful Light guide hub

Beautiful Light Wiki

Get the current Beautiful Light release date, playtest route, Ground Zero basics, PC requirements, price, squad size, and confirmed raid systems in one place.

Current status

Can you play Beautiful Light now?

Not as a full public release. Use Steam access requests and community announcements while the game moves toward its December 2026 window.

Can you play now?

Playtest only

Use Steam request access when available

Release window

December 2026

Steam lists a month-level launch window

Early Access

Planned

Deep Worlds FAQ says end of 2026 is likely

Base price

39.99 EUR

Developer FAQ; regional pricing may vary

Squad size

Up to 3

Solo+duo and trio queues are planned

Platform

Windows PC

Steam and Epic store listings

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Confirmed game facts

What Beautiful Light is about

Beautiful Light is an objective-based extraction horror FPS: enter with gear, secure or recover artifacts, survive other squads and anomalies, then extract before the run collapses.

Match scale

6 squads of 3 operators plus 6 player-controlled anomalies.

Ground Zero

The first named map in the developer FAQ.

Match timer

Around 45 minutes in the FAQ, with map-by-map variation possible.

PvE angle

Self-hosted friend sessions are planned, but the core game is built for PvP.

Fast answers

Release, access, price, and platform FAQ

These are the checks most players need before joining a playtest, planning a squad, or deciding whether to follow the game.

Is there a final release day?

No exact day is public here. Steam gives December 2026, while the developer FAQ uses end of 2026 language for Early Access.

Will there be open tests?

Yes, the developer FAQ says multiple open playtest phases are planned before Early Access so the team can gather feedback.

Is PS5 or Xbox confirmed?

Not for launch. The FAQ says PS5 and Xbox Series X may be considered if PC succeeds, with no console date shared.

Is cross-play planned?

The FAQ says no cross-play because PC and console input differences could create unbalanced gameplay.

Verification links

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